
Dungeon Munchies 2
Dungeon Munchies 2 continues maJAJa's 2D action RPG: a zombie chef explores an abandoned space colony, defeats alien creatures and turns them into dishes and new combat abilities. According to the official studio announcement, Early Access begins on November 6, 2026 for PC and initially includes the first story chapter, with two to three hours of playtime. The full version has no fixed date yet.
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- Developer
- maJAJa
- Publisher
- maJAJa
- Genre
- Action, Action-RPG, Adventure, RPG
- Game modes
- Singleplayer
- Game series
- Dungeon Munchies
- Also known as
- Dungeon Munchies: Back for Seconds
- At Steam
- View store page
On this page 14 sections
What is Dungeon Munchies 2?
Dungeon Munchies 2 continues maJAJa's side-scrolling action RPG. A revived chef fights through the ruins of an abandoned space colony and turns defeated alien creatures into dishes that grant new powers. Behind the grotesque kitchen is a sequel story: necromancer Simmer wants to build a restaurant chain on the other side of a stargate, while the zombie chef catches monsters, fights his way clear and gathers ingredients.
Updated 11.10.2026
Sources
- maJAJa – Steam-Spielbeschreibung store.steampowered.com
- maJAJa – Fortsetzungsankündigung vom 7. Mai steamcommunity.com
Release
maJAJa announces Nov 6, 2026 as the start of PC Early Access. The current Steam product listing instead gives Nov 5; the regional unlock time is therefore not yet clearly explained. The first playable version is to include the first story chapter, around two to three hours of play. Further chapters, abilities and enemies are to follow later. The full version has no fixed date yet. The studio roughly expects a development phase of similar length to the first game, about two to three years, explicitly as a non-binding estimate.
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PC
Studio announces Early Access on Nov 6; Steam store shows Nov 5 instead (unlock time unclear).
Source
- maJAJa – 11/6 Early Access steamcommunity.com
- Steam – abweichende Store-Anzeige store.steampowered.com
Updated 11.10.2026
Sources
- maJAJa – 11/6 Early Access, 5. Oktober 2026 steamcommunity.com
- Steam – Early-Access-FAQ und abweichende Store-Zeit store.steampowered.com
Platforms
On Steam, Windows PC and macOS are listed with their own hardware details. Both count as the PC version. The game is listed as single-player and supports Steam Cloud and the Steam Workshop. Releases on PS5, Xbox Series, Switch or mobile devices have so far not been officially confirmed for Dungeon Munchies 2. That the first Dungeon Munchies exists on additional devices does not confirm a corresponding sequel.
Updated 17.10.2026
Sources
- Steam – Windows, macOS, Spielmodi und Workshop store.steampowered.com
- maJAJa – bestätigter Steam-Start steamcommunity.com
Trailer
A space restaurant as the starting point
Simmer and the other familiar characters continue their unusual venture after the end of the first Dungeon Munchies. Instead of an ordinary underground facility, a derelict space colony is now the setting. The zombie chef is to collect and cook foreign creatures to make a restaurant beyond the stargate a success. According to the developer, the story picks up directly from the previous game's finale; the character does not need to unlock previously gained abilities such as double jump and air dash again.
Updated 11.10.2026
Sources
- maJAJa – Geschichte und Produzenten-FAQ store.steampowered.com
- Steam – Handlung des ersten Dungeon Munchies store.steampowered.com
Classes replace the old weapon system
A structural change is the new class system. In the first Dungeon Munchies there was one main and one secondary weapon slot. The sequel replaces this split with classes, each with four ability slots, which are meant to change the combat style more than a simple weapon swap. Sample equipment from the announcement includes a plasma spatula and a suit that lets you throw flaming skewers. Which combination ultimately prevails depends on the available abilities and enemies.
Updated 11.10.2026
Sources
- maJAJa – Q&A zum Klassen- und Ausrüstungssystem store.steampowered.com
Monsters as ingredients and ability source
After battles, alien creatures become ingredients for meals. Cooking thus remains the link between fights and character development. For the sequel, maJAJa describes an expanded nutrient absorption system meant to combine different monster dishes and effects. The exact selection of available recipes may vary with progress, and discovering dishes is part of the role-playing character.
Updated 11.10.2026
Sources
- maJAJa – Speisen, Gegner und Nahrungskräfte store.steampowered.com
- Steam – Kochmechanik im Vorgänger store.steampowered.com
Random abilities alongside fixed talents
The first part unlocked new cooking abilities largely along story progress. Dungeon Munchies 2 keeps this fixed core and, according to maJAJa, adds randomly found abilities. As a result, rare powers may appear early in individual runs. However, the studio stresses that it is not a roguelike: an additional talent system is meant to stop progress depending solely on lucky drops. Players can also offset difficulty by building up stats, rather than relying only on reflexes.
Updated 11.10.2026
Sources
- Produzenten-FAQ – Random Growth, Talent- und Werteaufbau store.steampowered.com
Labyrinth and monster hunting
The journey leads through abandoned parts of a space colony and into a winding labyrinth. There, new enemies, loot, equipment and story discoveries await. 2D movement, platforming sections and direct action combat form the framework. In Early Access only a limited chapter is initially meant to be open, so a fully explored playthrough or a completed storyline cannot yet be assumed.
Updated 11.10.2026
Sources
- Steam – Schauplatz und Explorationssysteme store.steampowered.com
Steam Workshop and cloud saves
The Steam product page lists the Steam Workshop and Steam Cloud as offered features. The Workshop entry alone does not yet confirm the scope or availability of specific modding tools at launch. Cloud saves and Steam achievements are also listed. Which additional convenience options the later full version gets is part of ongoing development and not yet fully documented.
Updated 11.10.2026
Sources
- Steam – unterstützte Funktionen store.steampowered.com
Languages and system requirements
Steam currently lists English, Simplified and Traditional Chinese for interface and subtitles. A German translation is not currently confirmed for the sequel, although the first part is playable in German. The Windows minimum list names Windows 10 (64-bit), an Intel Core i5 and roughly 1 GB of free storage. Your RAM entry of 2 MB is clearly not suitable as a reliable minimum requirement and is not adopted here as a valid hardware value. For macOS, macOS 11, Apple M1 and 2 GB RAM are listed. All details may change during Early Access.
Updated 11.10.2026
Sources
- Steam – aktuelle Sprachen und technische Angaben store.steampowered.com
- Steam – Sprachumfang des Vorgängers store.steampowered.com
Development and classification as a sequel
Developer and publisher is the studio maJAJa. The first Dungeon Munchies started in 2019 in Early Access and reached its regular Steam release in July 2022. For the sequel the team again relies on open development with feedback from Steam and Discord. The scope of two to three hours announced early only applies to the first chapter of the Early Access version, not the planned total length.
Updated 11.10.2026
Sources
- maJAJa – Early-Access-Fahrplan store.steampowered.com
- Steam – Dungeon Munchies Original store.steampowered.com



