
Foundation
Foundation is a medieval city-building simulation for PC in which settlements grow without a rigid building grid. Paths emerge through residents, monuments can be designed modularly, and production chains supply a growing village. The full version was released on January 31, 2025.
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- Developer
- Polymorph Games
- Publisher
- Polymorph Games
- Genre
- Kolonie, Management, Simulation, Strategie
- Game modes
- Singleplayer
- Game series
- Foundation (Polymorph Games)
- Steam user reviews
- 87 % positive · 24,275 reviews
- At Steam
- View store page
On this page 20 sections
What is Foundation?
Foundation is a medieval city-building game without a rigid building grid. A small settlement grows into a town whose buildings and paths respond to the needs of its residents. The design of churches, castles and other monuments is largely modular.
Polymorph Games combines free city building with economy, social classes, trade and supplying growing populations.
Updated 30.10.2026
Sources
- Steam: Foundation store.steampowered.com
- Polymorph Games: Foundation polymorph.games
Release
Foundation was released on Jan 31, 2025 as version 1.0 for Windows PC. Before that, the game was available in early access for about six years. The full version reworked progression, residential houses, the military system and building tools, among other things.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Polymorph Games: Foundation polymorph.games
Platforms
Foundation is a Windows PC game and is sold on Steam, among other places. A native release for PlayStation, Xbox or Nintendo Switch is not part of the confirmed offering.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Steam: Foundation store.steampowered.com
Gameplay
New residents need housing, jobs, food and social facilities. Production buildings procure and process raw materials, storehouses distribute goods, and traders create connections to other places. The settlement grows with the player's decisions and the behavior of its residents.
If you shorten supply routes and distribute workers wisely, you can fund additional businesses and more demanding buildings.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Steam: Foundation store.steampowered.com
Trailer
DLCs and expansions
Harvest Festival was released on Oct 8, 2026 and adds farming, animal husbandry, orchards and a customizable harvest festival. Guivre Garden is a smaller decorative add-on. The soundtrack is sold separately.
With the Harvest Festival release, the base game also received a free reference guide and an additional tavern variant.
Own pages on this
Released in retail
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Steam: Foundation store.steampowered.com
System requirements
Foundation requires at least Windows 10 64-bit, an Intel Core i5-4460, 8 GB RAM, and a GeForce GTX 960 or Radeon R9 290 with 3 GB VRAM. For larger settlements, the developer recommends an Intel Core i7-6700K, 16 GB RAM and a GeForce RTX 2060.
The details apply to pc.
Minimum
- Operating system
- Windows 10 (64-bit)
- Processor
- Intel Core i5-4460
- RAM
- 8 GB RAM
- Graphics
- GTX 960 or R9 290 with 3 GB VRAM
- Grafikschnittstelle
- OpenGL 4.3
Recommended
- Processor
- Intel Core i7-6700K
- RAM
- 16 GB RAM
- Graphics
- GeForce RTX 2060
Editorial details
Updated 30.10.2026
Sources
- Steam: Foundation store.steampowered.com
Paths form without a fixed grid
Residents move along paths that form themselves between homes, workplaces and central buildings. Use zones can be marked without having to lay each road segment individually. For more developed districts, there are also paved paths.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Polymorph Games: Foundation polymorph.games
Build churches, monasteries and castles
Monuments are built from combinable components rather than a single fixed model. Walls, towers and roofs can be adjusted. Castle building was expanded with version 1.0, including fortifications, watchtowers and patrols.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Polymorph Games: Foundation polymorph.games
Labor, raw materials and trade
The economy is based on jobs, production, storage and trade relationships. Residents supply raw materials to processing businesses, whose products in turn meet the settlement's needs. Some workplaces can be expanded with additional storage or worker spots.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Polymorph Games: Foundation polymorph.games
Three social development paths
Workers, clergy and kingdom each set different priorities. The three estates unlock, among other things, taxes and city supplies, religious buildings, and military duties. Development can focus on one area or combine several paths.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
Guards, patrols and military
Military units can be organized into companies and sent on missions outside the settlement. Watchtowers and walls protect districts. For certain residential areas, reliable patrol coverage plays a role.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
Free building and goals
Different rule sets allow relaxed or more demanding games. If you want a specific direction for development, you can pursue an aspiration. In freer playstyles, the focus is on designing the city and building monuments.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Steam: Foundation store.steampowered.com
Mods and city design
Foundation supports modifications and offers many ways to change buildings and the city landscape. A photo mode lets you take pictures of the settlements you have built. With larger game version changes, older mods may need an update.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Polymorph Games: Foundation polymorph.games
Residential districts and needs
As the settlement grows, different housing tiers emerge. More demanding houses need better-equipped districts and a reliable supply. Residential zones and workplaces therefore affect development just as much as the design of individual buildings.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
Landscape and times of day
Foundation uses stylized medieval graphics and procedurally generated landscapes. The full version reworked lighting, buildings and animations. Later, dawn was added as an extra time of day, among other things.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games
- Polymorph Games: Foundation polymorph.games
Is there multiplayer?
Foundation is designed for single players. Building and managing your own medieval city takes place without an official co-op or competitive multiplayer mode.
Updated 30.10.2026
Sources
- Steam: Foundation store.steampowered.com
German language and controls
The game offers German menus and text. City building is done with mouse and keyboard, supplemented by building tools for roads, zones, buildings and monuments. A compendium explains key systems and production recipes.
Updated 30.10.2026
Sources
- Steam: Foundation store.steampowered.com
- Polymorph Games: Foundation polymorph.games
Similar games
Game series
Foundation comes from Polymorph Games in Québec, Canada. The studio develops this city-building simulation with its own Hurricane engine. The technology supports organic paths, modular buildings and extensive customization.
Updated 30.10.2026
Sources
- Polymorph Games: Foundation polymorph.games



