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Melvor Idle 2: A RuneScape Adventure

in 15 days

Melvor Idle 2: A RuneScape Adventure is an idle RPG in which you train skills, craft equipment and fight enemies. Games by Malcs is developing the sequel with 29 skills, quests and a reworked mastery system. Early Access for PC begins on November 17, 2026.

On this page 20 sections

What is Melvor Idle 2: A RuneScape Adventure?

Melvor Idle 2: A RuneScape Adventure is a single-player RPG in which you develop skills and link resources together. Many actions run automatically, even while you are not actively playing. Besides gathering and crafting, there are fights against monsters, dungeons and story-driven quests.

Updated 01.11.2026

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Release

in 15 days

Melvor Idle 2 launches in Early Access on Steam on November 17, 2026. The free demo was already playable during the Steam Next Fest in October. Existing demo saves can be carried over at launch.

  1. PC

    Early Access from November 17, 2026.

    Source

Updated 01.11.2026

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Platforms

Early Access starts on PC with support for Windows, macOS and Linux. A later mobile version is planned but is not yet part of the PC release. Synced saves for PC and mobile devices are announced as a long-term feature.

Updated 01.11.2026

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Gameplay

Instead of steering a character directly through an open world, you plan actions in menus. Woodcutting provides materials for processing, crafting and equipment. Skills affect each other, so long-term workflows can be built up. Equipment and training decisions determine which enemies you can handle.

Updated 01.11.2026

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Trailer

DLCs and expansions

Games by Malcs plans new skills, additional game mechanics and later expansions. DLCs are also meant to raise the maximum skill level and add new game content. Expansion will happen during and after Early Access.

Updated 01.11.2026

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System requirements

On Windows, Steam lists a minimum of an SSE2-capable processor, 1 GB RAM, integrated graphics and 2 GB of free storage. 2 GB RAM and 4 GB storage are recommended. macOS and Linux are also supported.

The details apply to pc.

Minimum

Operating system
Windows 7 or later (Steam client from Windows 10)
Processor
SSE2-capable
RAM
1 GB RAM
Graphics
Integrated graphics
Storage
2 GB

Recommended

RAM
2 GB RAM
Storage
4 GB

Editorial details

Updated 01.11.2026

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29 skills

A total of 29 skills have been announced for Melvor Idle 2, five more than in the first game. These include woodcutting, smithing, cooking, farming, ranged, melee and magic, among others. Each skill has its own progress levels and provides benefits for other tasks.

Updated 01.11.2026

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Mastery Guilds

The mastery system is being redesigned as Mastery Guilds. It also includes combat skills and allows additional progress beyond individual skill levels. At Early Access launch, further mastery ranks are planned compared to the demo.

Updated 01.11.2026

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Quests and story

The quests explore the story of Melvor and combine narrative with skill tasks and special enemies. The second act of the main story is added at Early Access launch. According to the developer, it should be around three times as extensive as Act 1.

Updated 01.11.2026

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Combat and equipment

For combat, you set your equipment, skills and attack style. Melee, ranged and magic face different enemy stats, so preparation decides victory or defeat. Reworked combat mechanics as well as additional monsters and bosses expand on the predecessor's possibilities.

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Mod support

A mod manager is planned for Melvor Idle 2. Custom extensions are meant to be integrated via the built-in management. The Codex is also meant to be able to show information about content from mods.

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Progress without active playtime

Skills can keep running while you are away from the screen. On your next launch, the game shows the results of the time in between. An event log is meant to collect important progress and notifications.

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Bank and equipment management

The bank serves as storage for resources and items. Planned features include placeholders, labelable sections, item markers and multiple equipment sets, among others. With the Codex you can check where items come from and what they are used for.

Updated 01.11.2026

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Game modes and customization

The sequel adds different game modes for various challenges. In addition, an adjustable day-night cycle and weather effects are part of the presentation. The new modes change the approach without giving up the core skill system.

Updated 01.11.2026

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Demo and save transfer

Saves from the demo are kept when switching to Early Access. If needed, Games by Malcs recommends a local backup via the corresponding function in the character menu. Melvor Cloud can also back up saves.

Updated 01.11.2026

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What's included at Early Access launch

For November 17, the studio has announced three additional skills compared to the demo: Astrology, Herblore and Agility. Also included are a level cap of 99, more than 1,800 items, over 150 monsters, around 25 pets and new mastery ranks.

Updated 01.11.2026

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Language

The Steam version offers an English user interface. Jagex supports Games by Malcs with localization and release on other platforms.

Updated 01.11.2026

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More from Games by Malcs

Game series

Melvor Idle began as a standalone idle RPG inspired by RuneScape. Jagex is publishing the sequel and has allowed Games by Malcs to officially use the RuneScape name. Development remains with the Games by Malcs team.

More from Melvor Idle

Updated 01.11.2026

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